In TurboZonk up to 4 Players choose items from a broad assortment to survive wave after wave of relentless zombie hordes. Gathered items can be crafted into mightier version with new powers. The game was done during a 48 hour GameJam and is written in C# using SFML.Net.
Coding is not only my profession but also my passion, in my free time I like to delve into game design and development, some of my projects are showcased below . I enjoy prototyping small concepts and sometimes just roam around with ideas. Currently I am essentially using Unity and tinkering around with Processing 2.0 for some quick prototyping.
Things I Like To Do
Besides programming I also enjoy the time spent with fellow friends and other activities, I always try to get some analogous counterweight to my quite digital lifestyle. I see this chapter of my life as a chance to delve into new things and to forge a philosophy to carry me through my life.